Sims 4 Gang Mod [Extra Quality]
LINK ->->->-> https://urluso.com/2tgKYq
Basemental Mods is a series of three mods that make a lot of changes to the game. From numerous additions to the furniture and the rewards store, through alcohol, cigarettes, and drugs, to organized crime and gangs (if you have The Sims 4: Get to Work extension).
This mod requires the Get to Work DLC and the Basemental Drugs mod, as well as the highest drug-dealing skill (if you've never been dealing, you can use cheats, also found on the mod webpage). In the Sim's phone, tap the brass knuckles icon to create a gang and recruit members. That it. Thus, you enter into the world of organized crime. As the boss, right from the beginning. There are four groups to choose from: Simkuza, La Cosa Simstra, Newcrest Thugs and Fifteenth Street Gang. Each of them has, of course, its fierce rivals, the first, for example, has scores to settle with La Cosa Simstrata, etc. From time to time, you will need to use your soldiers to beat someone up, or go deal drugs.
Activities related to the HardWood gang involve going around intimidating and beating up other Sims in the street. They have a baseball bat as their trademark weapon, they are often seen proudly displaying it in an intimidating manner to scare off other Sims.
The gang would finally make their debut in Part 10, when Dr. Phil, a member of the gang breaks into the McNulty Household to harass Pepsiman. He was then killed by Big Smoke's for being a wrong house-picking fool.
Between the events of Season 1 and 2, Liquid Bogan and Liquid Garfield (Now known as Lasagna Ocelot) both reemerged from the grave and joined the gang. Also, Johnny Zest, who had just previously snapped, also joined the gang. This in combination with his lost sanity made him into a highly violent Sim with high notoriety around town. This violent demeanor was observed in several situations like in Johnny Goes Berserk. As of Season 2, Liquid and Johnny met up at GamerCon, and were seen doing a gang meet up with each other, signifying the two of them having an alliance within the gang. Additionally, a group of Sims from the Russian Mafia also joined the gang, working as henchmen under Liquid Bogan. They accompanied Liquid for a gang meet-up at The Krusty Krab, where they picked on Bulk Bogan and Garfield Cat, resulting in the death of their largest member, Big Papanya Mafioznik, courtesy of Bogan.
\"Basemental Mods\" is a well-known pairing of mods, \"Basemental Drugs\" and its add-on \"Basemental Gangs,\" that add actions and interactions featuring drugs, alcohol, and gangs, among other things, to The Sims 4. While \"Basemental Drugs\" requires only the base game to work, \"Basemental Gangs\" requires both the former mod, as well as Get To Work, to function. Both mods can be downloaded here.
The most prominent feature of the mod is its range of drugs for sims to experiment with. The list includes cannabis (weed), tobacco, cocaine, amphetamine, shrooms, MDMA, ayahuasca, xanax, lean, adderall, LSD, and steroids. The mod also includes edits to mixology that adds new drink recipes, as well as the ability for sims to become drunk, and even alcoholics. The drugs are acquired in differing and semi-realistic ways, with not all being available for purchase in buy mode. The only drugs available in buy mode are cocaine, amphetamine, MDMA, and tobacco. Cannabis seeds are included for gardening (incorrectly categorized in Indoor Plants, rather than with the other seed packets in Outdoor Activities), as well as rolling papers, weed curing jars, and bongs. Drugs can form addictions (which will result in an addiction moodlet for the affected sim), and repeated use of drugs in a short period of time can result in a sim's death by overdose. If WickedWhims is installed, sims can pay dealers for drugs with sex. A sim or household that frequently sells drugs may be subject to police busts or swat raids, in which they will be taken to jail and have their inventory items confiscated.
Cigarettes and cigars can be purchased in buy mode, either directly or by purchasing a dispenser. Smoking will give sims a happy moodlet. Sims who smoke often risk getting cancer. A sim with cancer will need to make a doctor's appointment through the phone, after which they can begin chemotherapy. Sims with cancer will experience both symptoms of the disease, as well as side effects from chemotherapy. A Cancer Immunity trait can be purchased from the rewards store. If the player does not wish for cancer to be possible, it can be toggled off through settings.
Xanax can be acquired from dealers or the dark web, similar to cannabis. It also has a chance of being prescribed during a doctor's appointment if your sim attends with a negative emotion. Xanax will give sims a happy moodlet, but can still result in addiction and overdosing.
Adderall can be purchased from a drug dealer in the exact same way as purchasing lean. It also has a chance of being prescribed by a doctor if the sim has the custom ADHD trait, or and very small chance if they have the Active trait. Taking adderall will give sims energized and focused moodlets, and will cancel out the effects of the ADHD trait.
Alcohol is added alongside the other drugs, which adds various real-life drinks for mixologists to make, and changes \"juice\" added in Discover University to beer. Sims drinking lots of alcoholic drinks will become drunk, and prolonged drinking may give a sim the alcoholic moodlet. Sims can also drunk text while drunk. Lots can be given the \"Bouncer\" lot trait, which will add a bouncer NPC to the lot that will stop teen sims from entering at the door. Teens can get a fake ID from a dealer that will allow them to bypass the bouncer.
A sim who has maxed a drug dealing skill can create a gang by using their cell phone. The sim can then choose one of four gangs to start in that world, and that gang cannot be started by another sim in the world later. Sims can then use their phone to manage their gang members and hire new ones. Gang members can complete missions and have their progress tracked, such as robberies, enforcer missions, and drug pushing. Gang leaders develop the leader skill, and each level of the skill unlocks new capabilities as a gang leader. All four gangs have rival gangs. Gang members have a hidden set of loyalty point that increase with each successful mission. Increased loyalty increases the chance that the next mission will be successful. Gang leaders can discipline their gang members by yelling at them, or possibly beating them up. Gang members can also be promoted if they reach maximum loyalty. Gang members can also be replaced if they are performing poorly. Gang leaders can also assign a \"right hand man\" in their gang that will present them with opportunities, which will present the sim with a task needing to be completed. At a certain level, gang leaders can also purchase a gang HQ. Gang wars can potentially be started with a rival gang, which will provide the gang with extra missions relating to attacking the rival gang.
The Thotties are a gang in Sacrificial Mods' \"Extreme Violence\" mod. Normally, The Sims is wholesome, rated T for Teen entertainment. Sims don't drink alcohol or have sex; they drink juice and WooHoo. While Sims do get into fights, they usually disappear into a cloud of smoke, sparing teenage eyes from the sight of violence.
This mod is elaborate, giving the player not just murder tools but brand new game mechanics as well. With Extreme Violence installed, you have the ability to summon gangs to whatever lot you're hanging out in. Of the two gangs available, I was interested in the Thotties, who are essentially a roving band of young women who seduce and then murder Sims. When three young women in corsets showed up wielding daggers, I figured I had the right Sims. They must be the Thotties.
The animation for beating up another Sim is bloody. Conrad grabbed one of the Thotties' hair and wailed on her, hitting her face and stomach. Blood flew out of her body with each blow. Once the interaction was over I thought I was done, but no, my Sim was then ben marked for harassment by the gang. All three of the Thotties were beating up on him. He got completely bloodied by them, so I decided to try out another interaction in the Extreme Violence mod: I take out a gun and open fire. Two Sims unrelated to the conflict died.
Mod Basic Commands:B - Open mod options/gang options and upgrades menuShift + B - Open contextual registration menu: gang member registration when on foot and facing a pedestrian, vehicle registration when inside a vehicleN - Check current zone name and ownershipShift + N - Open zone controls menuCtrl + N - Toggle between zone blip modes (show nearest 5, show all, show none)Aim at friendly member + H - Add/remove member to/from group (he will follow you around)Aim at friendly vehicle + H - Make the vehicle back you up (come to you and drop passengers if you're on foot; escort you if you're inside a vehicle)Aim at friendly member + J - Take control of target member (the armor bar represents the member's health) / return to protagonistSpacebar (when controlling a member that has been killed) - Take control of nearest member
@foolycoolee Hi, so, one of the ways is to edit modOptions.xml and remove all buyableWeapon entries for guns you don't want (this will also prevent you from buying them though); the other way is to edit GangData.xml and change the entries of gangWeaponHashes and preferredWeaponHashes for each gang. As long as preferredWeaponHashes has 3 or more entries (it's ok if they're all the same, like 3 Pistol50 entries), the gangs shouldn't \"think\" about getting guns besides the ones already defined in preferredWeaponHashes and gangWeaponHashes
@KarlVisigoth the wiped out gangs' data should be written to a file named \"wipedOutGangs.xml\", inside the gangModData folder. In order to revive one of them, you've got to copy the gang's block and paste it back into the gangData.xml file, inside the list like the other gangs. You've also got to set their moneyAvailable field to a \"good\" value, something greater than 0 and enough to prevent the gang from being immediately wiped out again hehe 153554b96e
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